Hello there! I’m Álvaro, a 24-year-old graphic designer from Spain with five years of dedicated training in creating functional and impactful visual communication. Throughout this time, I have developed a multi-disciplinary approach to design, focusing on the intersection of strategic branding, custom typography, and multi-dimensional experimentation.
My greatest strength lies in my adaptability. I have a natural curiosity that drives me to learn new skills rapidly and integrate them into my creative workflow. From layout and type design to exploring the physical and digital possibilities of 3D, I treat every brief as an open door to learn a new technique. I’m always ready to adapt, create, and collaborate on fresh ideas. Take a look around and explore my work!
Typefaces
For me, type design is the perfect balance of strategy, geometry, and intuition. I love diving into the process of creating custom typefaces from scratch, from the initial sketch and conceptual moodboards to refining weights and digital curves. It’s about finding the true essence of a concept and turning it into a functional visual system with its own voice. Take a look!
Branding
I love bringing brands to life through a process of deep research, conceptual exploration, and custom typography. For me, design is about finding the true essence of a project and turning it into a functional visual system with its own personality. I’m always ready to bring this mix of strategy and creativity to new challenges. Let’s build something great together!
Illustrations
While design is my main path, illustration is where I let my visual experimentation run free. I treat it as a creative playground, alternating between digital collage, photo manipulation, pixel art, and bold, solid colors in Photoshop and Illustrator. Here is a glimpse into that world. Hope you enjoy!
3D Projects
Exploring 3D space allows me to bring ideas into a whole new dimension. Using Blender and Rhino, I bridge the gap between technical precision and creative freedom, transforming concepts into tangible shapes, modular structures, and digital environments. Here you can see how I experiment with depth, lighting, and form.
